Dragon quest 9 save editor grotto12/24/2022 I could've done without all the silly "online" stuff, but at least I had a save editor handy to unlock all the DLC and other online/connectivity bits, so there's that. Notes: Like all Dragon Quest games, it took its sweet time getting to the good part, but once it finally picked up, it definitely showcased why many consider it one of the best DS RPGs. I even did all the side stuff, such as killing Templars and collecting all the flags, pointless as that was.ĭragon Quest 9 (DS Completed 4-12-21) I'll definitely take the time to improve on later games, but in this one, there's just no real penalty for doing it the way I did. I never could properly get used to many of the more stealth and finesse-oriented combat mechanics, so I role-played Altair as a hothead who kills indiscriminately, and doesn't care who sees him. Notes: For such a simplistic, janky game that feels underbaked and very much like a tech demo, I actually had a lot of fun with it, in that brainless sort of way. Meow!Īssassin's Creed (PC Completed 3-12-21) I *think* I did all the sidequests, did all the dungeons, and found all the equipment, but as there's no in-game log or anything, I'm not 100% sure. Simplistic you can tell it was originally a mobile game, but that didn't bother me much. Notes: Another game pholtos had been nagging me to play for a while. Defeated the Black Rabite and the postgame super boss, natch.Ĭat Quest (PC Completed 2-21-21) I only played through a single path so far, but plan to do the others in NG+ at a later date. The class system is also more balanced, stat boosts at level up are reworked to be more sane, items are cheaper and more useful (so you don't desperately *need* someone with healing magic), and the newly added skill system allows for some fun customization. Well, this 3D remake, like the one they did for FF4 years ago, addressed nearly all my complaints, the biggest of which being that the unavoidable, overpowered full-screen enemy (counter-)attacks are gone. As was the case with the FF4, I wasn't a huge fan of the SNES original, due to many issues I felt held it back. ![]() Notes: Square does have a knack for taking games I'm not especially fond of, and remaking them into something I love. Trials of Mana (PC Completed 2-12-21 - Second Quest Completed 2-20-21) It's short, only about six hours long, but it's a fun little puzzle/adventure/platform game with some genuinely great atmosphere. Notes: Like Radiant Historia above, I'd also played this game only once, and also so long ago I barely remembered anything in it. One of these days, I'd like to try the expanded remake for 3DS. It's a truly fantastic game, and probably the closest thing we were going to get to a new entry in the Chrono series. well, honestly, it didn't do much to change that view. Back then, I considered it quite possibly the best RPG released for the DS, and this replay. Notes: While I'd played this game once, it was *only* once, and so long ago that I didn't remember a whole lot about it. Since I never felt like the law system added much to the game, this was just overall a much better, more pleasant experience. You can also still *introduce* laws via law cards, so if you were taking advantage of that, it's still an option. It's not quite as game-breaking as you might expect, but it's definitely a lot more convenient not having to time your attempts at missions to when the laws are favorable, nor do you have to worry about forgetting about laws and accidentally breaking them. Notes: This replay was done using an "Anarchy" mod, which removes laws from most of the game (a few optional missions still have them). it just has a lot of fluff, as well.įinal Fantasy Tactics Advance (GBA Completed 1-14-21) Despite it all, Sword of Mana is a fairly decent action RPG, with pretty graphics and fantastic music. There's just nothing strong enough to warrant maxing out weapon/armor stats, either, especially with how time consuming it is. It's not terribly hard to get a high-end crafting material early on, at which point everything just becomes a total cakewalk. A competent remake - or perhaps, more accurately, re-imagining - of Final Fantasy Adventure, it takes some strange turns in terms of gameplay, having lots of detailed systems that either serve no real purpose and are thoroughly unnecessary and/or tedious, or, inversely, let you get *too* powerful. Pokemon Shining Pearl (Switch) - 26/11/21 Gloomhaven (PC (Not the TTS Version)) - 25/11/21 Knights of Pen and Paper 2 (PC) - 14/07/21 Turnip Boy Commits Tax Evasion (Switch) - 02/05/21 There Is No Game: Wrong Dimension (PC) - 15/03/21 Werewolf: The Apocalypse - Heart of the Forest (Switch) - 09/01/21 Final Fantasy XIV: Shadowbringers (PC) - 04/01/21
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